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Kim Vandenbroucke


 

Kim Vandenbroucke sitting with her dog Otis

Kim with dog Otis, the inspiration for her most recent game with Hasbro, Peeing Pup.

Hi! I’m Kim Vandenbroucke. When I went into the Industrial Design program at the University of Illinois, I NEVER thought I would end up in the toy and game industry.  But wow, did I get lucky!  I was hired right out of school to work at Meyer/Glass Design, a now defunct toy and game invention group in Chicago.  I licensed my very first item to Hasbro within a couple months. For those of you outside the industry, that’s pretty amazing since they license maybe 2-10 inventions a year and they see thousands of ideas just from professional inventors. Since that first game I’ve worked with some of the biggest, best, and oldest toy and game manufacturers in the world.  I don’t only invent, but I also do development work, trivia writing, game play development, pretty much everything but the manufacturing itself.

I came from a game playing family: I spent countless childhood hours playing games like Pizza Party, Life, Don’t Break the Ice and Pay Day. My mother was a math teacher and she taught me probability, so I could play a stronger game of Yahtzee early in life.  My father stomped me enough times in hearts and spades to teach me the value of paying close attention.  I played cards regularly with my grandfather until he passed.  (And he won the last game we played!)  Even now I play with my husband and daughter. You can see some of my favorites on my Amazon Influencer page and any purchases will support The Game Aisle.  (Or shop local… either way please just support the industry!)

You can also take a peek at some of the other projects I’ve worked on and games in my portfolio at my business website: Brainy Chick Inc.

Thanks for stopping by!

-Kim