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	<title>Comments on: Video Games vs. Game Aisle Games</title>
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	<description>Board, Card and Dice Game Reviews</description>
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		<title>By: Richard</title>
		<link>http://www.thegameaisle.com/video-games-vs-game-aisle-games/comment-page-1/#comment-16</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Fri, 17 Jul 2009 12:34:42 +0000</pubDate>
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		<description>Excellent piece.  It will be interesting to see what happens as video games, virtual worlds and board games continue to co-exist and mutate into...what?  Maybe an amalgam of all three that allows people to have an enhanced board game experience.</description>
		<content:encoded><![CDATA[<p>Excellent piece.  It will be interesting to see what happens as video games, virtual worlds and board games continue to co-exist and mutate into&#8230;what?  Maybe an amalgam of all three that allows people to have an enhanced board game experience.</p>
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		<title>By: Mary Couzin</title>
		<link>http://www.thegameaisle.com/video-games-vs-game-aisle-games/comment-page-1/#comment-15</link>
		<dc:creator>Mary Couzin</dc:creator>
		<pubDate>Fri, 17 Jul 2009 10:44:16 +0000</pubDate>
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		<description>Love the radio/music video analogy!

Not only will board games stay around with friends and family (sales were up 6% last year), they are becoming common in schools and libraries. I&#039;m just back from exhibiting at the American Library Association Annual Conference and was exciting to hear about so many libraries hosting Game Nights and circulating games! Many that stopped by my booth said, &#039;Games are hot! What you got?&#039; In 2007, about 20% of public libraries circulated games, 40% had formal gaming programs, and 75% supported games in the libraries in some way and it has grown since!  http://gamelab.syr.edu/publications/ Schools are finding they help raise test scores and help kids focus and get along. www.gamesforeducators.com.

I agree, board games aren&#039;t going away, they are even gaining momentum and popping up in new venues... and it isn&#039;t just because more people play games in a bad economy! 

Mary Couzin
Chicago Toy and Game Fair</description>
		<content:encoded><![CDATA[<p>Love the radio/music video analogy!</p>
<p>Not only will board games stay around with friends and family (sales were up 6% last year), they are becoming common in schools and libraries. I&#8217;m just back from exhibiting at the American Library Association Annual Conference and was exciting to hear about so many libraries hosting Game Nights and circulating games! Many that stopped by my booth said, &#8216;Games are hot! What you got?&#8217; In 2007, about 20% of public libraries circulated games, 40% had formal gaming programs, and 75% supported games in the libraries in some way and it has grown since!  <a href="http://gamelab.syr.edu/publications/" rel="nofollow">http://gamelab.syr.edu/publications/</a> Schools are finding they help raise test scores and help kids focus and get along. <a href="http://www.gamesforeducators.com" rel="nofollow">http://www.gamesforeducators.com</a>.</p>
<p>I agree, board games aren&#8217;t going away, they are even gaining momentum and popping up in new venues&#8230; and it isn&#8217;t just because more people play games in a bad economy! </p>
<p>Mary Couzin<br />
Chicago Toy and Game Fair</p>
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