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	<title>Comments on: So You Want to Be a Game Inventor?</title>
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	<description>Board, Card and Dice Game Reviews</description>
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		<title>By: Patrick L</title>
		<link>http://www.thegameaisle.com/so-you-want-to-be-a-game-inventor/comment-page-1/#comment-1115</link>
		<dc:creator>Patrick L</dc:creator>
		<pubDate>Tue, 27 Jul 2010 22:12:20 +0000</pubDate>
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		<description>Reminds me of the film industry!  EVERYONE&#039;S got a great idea for a movie, you need to know the right people (best to have an agent who does), and always grab the opportunity when it presents itself.  But I suppose it&#039;s a proven system, since EVERYONE has a great idea for a game, the industry has got to weed out the sub-par games, and put out the highly marketable games for profit.

For those that want to achieve, and if they believe in their product(s), they&#039;ve got to stay determined.  Thanks for writing this post!</description>
		<content:encoded><![CDATA[<p>Reminds me of the film industry!  EVERYONE&#8217;S got a great idea for a movie, you need to know the right people (best to have an agent who does), and always grab the opportunity when it presents itself.  But I suppose it&#8217;s a proven system, since EVERYONE has a great idea for a game, the industry has got to weed out the sub-par games, and put out the highly marketable games for profit.</p>
<p>For those that want to achieve, and if they believe in their product(s), they&#8217;ve got to stay determined.  Thanks for writing this post!</p>
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		<title>By: Kim Walz</title>
		<link>http://www.thegameaisle.com/so-you-want-to-be-a-game-inventor/comment-page-1/#comment-176</link>
		<dc:creator>Kim Walz</dc:creator>
		<pubDate>Tue, 10 Nov 2009 05:58:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegameaisle.com/?p=415#comment-176</guid>
		<description>Almost the whole time I was growing up my mom had been coming up with toy, game, and candy ideas. She was always building prototypes out of random materials and staying up late brain storming. She tried to figure out how to get her games out there and had some success with getting them shown, but it became too overwhelming. Now, over ten years later, I helped her dig up the old drawings and prototypes. We will be on our way to TAGIE next week, and very excited to meet you. Your profile story is awesome, and this article really shows me why we need to come to this expo! The numbers were a little discouraging, but I know that we need to start somewhere!</description>
		<content:encoded><![CDATA[<p>Almost the whole time I was growing up my mom had been coming up with toy, game, and candy ideas. She was always building prototypes out of random materials and staying up late brain storming. She tried to figure out how to get her games out there and had some success with getting them shown, but it became too overwhelming. Now, over ten years later, I helped her dig up the old drawings and prototypes. We will be on our way to TAGIE next week, and very excited to meet you. Your profile story is awesome, and this article really shows me why we need to come to this expo! The numbers were a little discouraging, but I know that we need to start somewhere!</p>
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