Sometimes I think people are willing to cut games a little slack when they look really great but don’t play as well as they should. Whereas I’m more likely to enjoy a game that is unattractive but that plays really well. (What does that say about me?) So when there is a good looking game that’s really fun to play I get downright excited! (See my article on Pentago…I was drooling while playing that game!) Anyway, Dweebies is just that kind of game. I saw it at Gamewright’s booth at Toy Fair in February and have been dying to have a copy ever since. The metal packaging is adorable but it’s the super cute Dweebies illustrations that I enjoy. There are doctor Dweebies, yoga Dweebies, super Dweebies, foam-finger Dweebies and so on, and each one of them has been carefully illustrated for maximum cuteness! (And yes, we name them as we play them!)
There are 54 Dweebies cards in the deck (27 different illustrations) and the goal is to collect as many of them as you can. (And why wouldn’t you want to – they’re so CUTE!) Players each starts with 5 cards in their hand and replenishes as they play. One by one players place Dweebies in a grid pattern in the center of the table by adding a Dweebie above, below or next to any other Dweebie. To capture Dweebies you must create “bookends” of two of the same Dweebies and you collect all of the Dweebies in the middle. Look at the the grainy illustration below to get a better idea of what I mean by “bookends.” Essentially, the two matching Dweebies must be on the ends. Once you do this, you collect the two bookend Dweebies and any Dweebies in between them.
The other rule of the game is that apparently Dweebies don’t like to be lonely so if someone picks up a line of Dweebies and it creates some loner Dweebies or a couple of unconnected packs of Dweebies players must play cards to connect the Dweebies before adding cards elsewhere on the mass. (Just FYI, the grainy image shows 2 game scenarios…I know that because someone couldn’t place a second bookend Dweebie until the two groups had been connected.)
It’s an easy overall concept for younger players to grasp, but there is another layer to this card game that makes it appealing to us older players as well. Each Dweebie has a dot in the corner of the card. This tells you how many of this particular Dweebie are in the deck. The dots range from 1 to 4 and you’ll find that there is a strategy to playing the 1-dot “blocking” Dweebies and 4-dot Dweebies. Obviously it’s very advantageous to count the cards, and it’s a great way to teach the younger crowd why card counting can be important in games. Yep, that last sentence really solidifies it…. I’m a game geek. But is that really wrong?
~$10 at Amazon and mom & pop game shops
2 to 6 (Never tested it with 5 or 6…sorry)
10 Minutes or less
Ages 8 and up